Darkman Video Game Cheats
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Cheats, Tips, Tricks, Walkthroughs and Secrets for Darkman on the NES, with a game help system for those that are stuck.
Darkman (Peyton Westlake) is a fictional antihero and the protagonist of the 1990 superhero film Darkman and its sequels, Darkman II: The Return of Durant and Darkman III: Die Darkman Die.The character originated in a short story written by the film's director, Sam Raimi, titled 'The Darkman,' and is based on the Universal Pictures' movie monsters while retaining traits of the DC Comics World. For Darkman on the NES, GameFAQs has 1 guide/walkthrough, 1 cheat, 6 reviews, and 5 user screenshots. #150,084 in Video Games (See Top 100 in Video Games) #525 in Game Boy Games #681 in Game Boy Color Games: Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price. Package Dimensions 5 x 5 x 1 inches; 3.2 Ounces Binding Video Game Item Weight 3.2 ounces Manufacturer Ocean Inc. Date First Available. Find out where Darkman is streaming, if Darkman is on Netflix, and get news and updates, on Decider. New on Amazon Prime Video January 2021 This story has been shared 761 times.
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Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Tasted Blood (40 points): You received your first blood point – the first time is always something special..
- Full-Fledged (40 points): Completed the Tutorial.
- Night at the Museum (40 points): You met Blooming in the museum catacombs.
- No Place to Hide (40 points): Reached the ruins of Sanctuary.
- A Transient Shadow (40 points): Used Shadow Leap 50 times.
- Silent Assassin (40 points): Killed 50 unaware opponents.
- What's Going On Here? (40 points): Dominated 5 opponents and fed on them.
- Must've Been the Wind (60 points): Completed 10 rooms without raising an alarm.
- The Great Silence (40 points): Killed 50 opponents.
- Know-It-All (40 points): Vampiric Powers used 50 times.
- Experienced Vampire (40 points): Distributed 10 Power points.
- Powerful Vampire (40 points): Distributed 20 Power points.
- Data Collector (40 points): Found 7 PDAs.
- Just a Ghost (80 points): Completed a level without raising an alarm.
- Caine (80 points): Learned all Vampiric Powers.
Additionally, there are six secret achievements:
- Enjoy Nature (40 points): Visited the Geoforge Parks.
- After Dark (40 points): Made it through the club area at the Atlantis.
- A Time to Make Friends (40 points): Talked to Samantha at Headquarters.
- Revenge! (70 points): Pursued Samantha.
- Kiss From a Rose (70 points): Rescued Rose.
- A Friend in Need (40 points): Rescued Tom.
Darkman: The Video Game | |
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Developer(s) | Ocean Software Painting by Numbers (NES) |
Publisher(s) | Ocean Software, Hit Squad (Budget re-release) |
Series | Darkman |
Platform(s) | NES, Commodore 64, Amstrad CPC, Amiga, Game Boy, ZX Spectrum, Atari ST |
Release |
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Genre(s) | Action |
Mode(s) | Single-player |
Darkman was developed by Ocean Software (Painting By Numbers on the NES version, Twilight on the Commodore 64 and ZX Spectrum versions) and published by Ocean Software in 1991. Cheat design home game. It was released for the Amiga, ZX Spectrum, Amstrad CPC, Commodore 64 and Atari ST. It also had two different games of the same name for the Nintendo Entertainment System and Game Boy. The game's plot is loosely based on the film of the same name.
NES version[edit]
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In this side-scrolling platformer, the player controls Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action sequences between levels. In most levels, Darkman disguises himself as the boss of the level, whom he must defeat before the time limit elapses. Tying into the plot of the film, Darkman wears masks of various gangsters who are responsible for his disfigurement, but his disguise dissolves after being exposed to sunlight for too long. The character changes into a different member of the evil gang in each level, taking on their attack moves as well as their face.
Between levels, Darkman must photograph his quarry before he can make a mask of them. These scenes involve moving the cursor to take a picture of the gangster. The better the photo accuracy, the more time Darkman is granted to complete the subsequent level. The final level is the similar to the film, and takes place on a skyscraper under construction.
Reception[edit]
Reception | ||||||||||
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The Spectrum version was well received critically, with Crash magazine awarding 82%,[3] and Sinclair User 78%.[4] In a 1991 review, Your Sinclair gave the Spectrum version 85%,[1] while a 1993 review by another Your Sinclair critic gave Darkman's budget re-release 22%.[2]
External links[edit]
- Darkman at MobyGames
- Darkman at Hall of Light Amiga database
References[edit]
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- ^ abLeach, James (October 1991). 'Reviews: Darkman'. Your Sinclair. No. 70. Future Publishing. pp. 10–11. ISSN0269-6983.
- ^ abNash, Jonathan (August 1993). 'Reviews: Darkman'. Your Sinclair. No. 92. Future Publishing. p. 8. ISSN0269-6983.
- ^ abEvans, Will; Caswell, Mark (September 1991). 'Review: Darkman'. Crash. No. 92. Newsfield Publications. pp. 14–15.
- ^ abKeen, Steve; Sumpter, Garth (November 1991). 'Review: Darkman'. Sinclair User. No. 117. EMAP. pp. 26–27.